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Name Date Added DLs Get Map!
[SP] sp_custom v.1.3 01/14/12 1,867 Download
 This is my second attempt to make a map. Well, I'm not very creative with names so ... I called just "sp_custom." I hope you enjoy, and please, leave your feedback and or suggestions.



-Map 1

*Fixed the problem with the Reflective cube being stuck in one side of the portal.
*Fixed the problem with the killer lamp.
*Fixed the possibility of skipping the laser destroyed room.
*Added a way to avoid you being stuck on the laser side in the destroyed room
*Eliminated the possibility of walking outside the map.

-Map 2

*Added missing trigger_hurt in the pit with the vactube
*Some aesthetic aspects improved

Credits for the feedback on these bugs.



map 1

*Eliminated the possibility to fall behind the stairs in the BTS area.
*Some aesthetic aspects improved.
*Fixed (again, LOL) the possibility of skipping the laser destroyed room.

map 2

*Eliminated the possibility to use the turrets to help in the puzzles.
*Added more light in the beginning of the map.
*Some aesthetic aspects improved.
*Fixed unintended solution.
*Fixed a bug in the first test chamber door.
*Added a button to respawn the 2 reflective cube to avoid you being stuck in some cases.

Credits for the feedback on these bugs.


-V 1.3

Well, today i was doing some cleaning on my HD and i found some old screenshots of this map in old versions. so I decided to put some extras, there are few images but i hope you enjoy.

There are also some images of a new map I'm working on.

I do not write well in English so, sorry for any error in the text. =)

Download Now!

To Play These Maps:
  • Save each map to the "C:\program files\steam\[steamid]\common\portal 2\portal2\maps" folder
  • Unzip any that are zipped
  • Run Portal 2
  • Enable the developers console. You can do so through Settings -> Keyboard -> Advanced -> Enable Developer Console.
  • Open the Developer Console by pressing ~ or ` (the key beside 1 and under escape)
  • Finally type "map" (without quotes) then the name of the map, and press enter. For example: map some_map_name
Note: If you are having lighting issues, type "mat_fullbright 1" into the console and it should fix your problem. Just make sure to set it back to "mat_fullbright 0" when you're done!